A 256GB or 512GB card will allow you to store even more of those larger games. A 128GB card will allow you to load EVERY 8-bit and 16-bit game out there, just all of the arcade games that work, and quite a few PS1, Dreamcast, PSP, GameCube, PS2, and Sega CD games (those systems have the largest file sizes). In general, I would expect to pay $20 for a 128GB card, $30 for a 256GB card, and $60 for a 512GB. The prices fluctuate all the time, so keep an eye out for deals. In general, I recommend the cards listed below, in order or preference. I recommend using a card from reputable brands like SanDisk or Samsung to use in your device. Sandisk (left) and Samsung (right) microSD cards Overall, it might be worth the peace of mind to have fast shipping and an easy return process. However, the Amazon listing is available for Prime shipping and you can also get easy returns in case something goes wrong. However, I would say if you prefer 4:3 aspect ratio screens or want the absolute cheapest model available, then the RP2+ might still be worth considering for you.Ĭurrently the Retroid Pocket 2+ and Retroid Pocket 3 are also available via Amazon, but the price will be quite a bit higher depending on where you live. Between the RP2+ and the RP3, I would recommend the RP3 as it is an improvement over the previous model in just about every way. The 2GB model is currently being sold on AliExpress as well. This will make the Android interface feel snappier and will also help with running Android games. The price difference is $10 and well worth it for the 50% increase in RAM. The Retroid Pocket 3 is available in two versions: 2GB or 3GB of RAM. The Retroid Pocket 3+ and Retroid Pocket Flip are the most recent releases, and provide a significant performance improvement over previous models. You can check their delivery dashboard to get a sense of what they are currently shipping, but bear in mind that this dashboard is not always up to date. I would expect at least two weeks from the time of purchase to delivery, but that fulfillment may be delayed due to high demand. Admittedly the new stuff loads a lot more information in the same time.All models are sold directly via Retroid’s website. Loading times for (non cart) C64 games are similar to current games on my Xbox One, lol. seem to have the same games in each video/blog/whatever. Wish I could remember the names of the more obscure stuff (now) that I had back when, all the best of lists etc. For a personal build I'd be tempted to put on some sort of filter because the image on the PVM is far sharper than that old TV ever was. I revisited some stuff today and playing C64 games on my 14inch PVM was quite authentic to the experience I had as a kid on a 14inch TV. It looks great and is scanline perfect, the extra 30ish lines discarded from the top and bottom are only solid colour of the outer boarder anyway, but I can't seem to find the perfect refresh rate (maybe original hardware and emulator are slightly off in refresh rate?. Today I tried running the Pi in instead of the usual 60, to closer match the original Commodores 50ish. I've had a bit of a play with the libretro version of Vice now and am curious how others would set it up. Any help on how to continue would be greatly how did you set the video up on your C64 setup? I realize that this is very hackish and not very likely to work but I'm having trouble finding instructions on how to add emulators to RetroArch. t64 files but then when trying to run the game - nothing. t64 files to roms/consoles/commdore64 folder.įired up ARPiCade and could find the commodore64 emulator in the attract-menu and also made a scan that showed up the. (kept the stella_librertro.cfg file since it seemed rather generic and not referencing any stella stuff but of course this could be terribly wrong and would be changed if I got it working). home/pi/.config/retroarch/bin/retroarch -L /home/pi/.config/retroarch/cores/lr-vice/vice_圆4_libretro.so -config /home/pi/.config/retroarch/stella_libretro.cfg -appendconfig /home/pi/.config/retroarch/aconfig/$aconfig.cfg /boot/roms/consoles/commodore64/"$*” I then copied /boot/launchers/atari2600.sh and renamed it commodore64.sh and did the following change: Then I copied the home/pi/.attract/emulators/atari2600.cfg and renamed it to commodore64.cfg and made changes to the following lines:Įxecutable /boot/launchers/commodore64.sh 64/latest/ and placed it next to the other cores in /home/pi/.config/retroarch/cores/lr-vice/vice_圆4_librertro.so I downloaded the commodore64 Vice librertro core from. So I'm trying to add Commodore 64 support through RetroArch but I'm kind of stumbling in the dark.
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